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6 pts

Opinion on  Microsoft Corp (MSFT)     Sector: Technology  >  Industry: Software & Programming
Do Games Help In Enhancing Learning Experience?

Sep 05, 2007 04:38 PM GMT
Return Risk
-11.62% HIGH
Analyst

This is completely a legitimate question which I have asked to myself many a times. And the answer is? You bet they work! Games have a high presence in non-formal and informal segments of learning. Unfortunately, in formal education, games are still too seldom seen just as a serious activity. However, there are some areas where the game-based learning model is used very successfully, particularly in business, corporate training, healthcare, science and mathematics.

In many cases, the application of serious games and simulations for learning provides an opportunity for learners to apply acquired knowledge and to experiment and obtain feedback in the form of consequences, thus obtaining the experiences in the “safe virtual world”. The unique attitude of game-based learning is the social aspect where such categories as critical thinking, group communication, debate, and decision-making are improving.

Can innovative learning approaches such as game-base learning and playful interaction change the acceptance of learning and turn it into an enjoyable and stimulating activity?

The power of gaming in learning is that, the second a question is asked, the brain automatically goes into search mode to find the answer. What makes games so effective is their ability to bring out curiosity and a competitive spirit. Games in learning have been found to:

• Break the mode of what a typical training class is like.
• Keep learners' attention by engaging and motivating them.
• Make learning more fun and participative.
• Enhance and energize any learning experience.
• Speed up learning process and increases knowledge retention.
• Provide bottom-line benefits such as increased productivity and more engaged, motivated, happy and capable w
orkers

Game show training programs can be easily customized and are appropriate for a full range of learners. A higher level of participant engagement in training creates a greater emotional stake, and emotions are tied to memory. As a result, the knowledge retention capability is high when the information is presented in a game show format.

Think back and analyze how your favorite teachers taught you in schools to make you understand a particular concept - most likely they were the ones who really engaged you at a very emotional level.

Play on and learn more!





MSFT:  This call was made on 09/05/07 @ $28.55
Rating:   Positive   $28.55 (09/05/07)
Gain/Loss:   +4.87% in 810 days
Target:   in Three months


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